package com.googlecode.npgame.screens;

import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;

import android.view.MotionEvent;

/**
 * Represents the options overlay.
 * 
 * @author Josh (joshbruning)
 */
public class OptionsScreen extends Screen {

  private boolean difficultyOptionEnabled;

  public OptionsScreen(boolean difficultyOptionEnabled) {
    super();

    this.difficultyOptionEnabled = difficultyOptionEnabled;
  }

  public void onDrawFrame(GL10 gl) {
    // TODO Auto-generated method stub

  }

  public void onSurfaceChanged(GL10 gl, int width, int height) {
    // TODO Auto-generated method stub

  }

  public void onSurfaceCreated(GL10 gl, EGLConfig config) {
    // TODO Auto-generated method stub

  }

  @Override
  public boolean onTouchEvent(MotionEvent event) {
    // TODO Auto-generated method stub
    return true;
  }
}
